Project
Snake
First project · 2018 (rebuilt 2025)
Back in 2018, this was the very first game I ever built. I was sixteen, had just discovered JavaScript, and stumbled across Three.js while looking for ways to make something visual in the browser. I had no idea what I was doing - no framework, no tutorials beyond the docs, just a blank HTML file and a lot of trial and error.
The original version was rough: a flat grid, ugly colours, no score, and a game loop that ran way too fast. But it worked, and seeing something I had written actually move on the screen was the moment I knew I wanted to build software for a living.
This is a rebuilt version using the HTML5 Canvas API in a Next.js app. The visual style is intentionally minimal, a clean 2D grid that fits the rest of the site. The snake wraps around the edges instead of dying, which changes the strategy entirely.
Play
Arrow keys or WASD to start